“Your cock is bigger than my boyfriend’s”: Why Grindr is killing gay relationships

“I’d like to introduce you to my boyfriend,” opened an unknown and entirely unsolicited contact to me via popular gay dating app Scruff last week. “I could invite you round to our place, get the two of you talking, and then leave. I really like the idea of my boyfriend cheating on me, you see.”… Read More

Article: F2P Comes of Age – How to make money without being ‘evil’

Late last month I visited Kraków in Poland to attend the latest Digital Dragons conference. Aside from taking far too many Instagrams (if you’ve not visited the city, it’s utterly beautiful, and like a pre-WWII time capsule), I also put together this piece on the evolution of free-to-play thinking for GamesIndustry.biz. There’s an unwritten rule… Read More

Text and the City: Why notifications will be the death of us all

If I’d have attempted to pen this blog post when I actually thought of it, chances are my brain would have imploded. When it first occurred to me, I was sat in bed, slowly rocking back and forth trying to find a position where my head didn’t feel like it was hammering against the side… Read More

Article: The Curation Question – Can developers earn a crust on the App Store without Apple’s aid?

Spoke to a few folks in the know recently about how easy app discovery now is on the App Store, given Apple’s stance against third-party curation platforms and services over the last few years. Published by the lovely folk at GamesIndustry.biz: A marketplace awash with opportunity and fortune, or a store where all but the lucky… Read More

Article: Growing pains – Why Monument Valley isn’t the answer to Mobile’s mid-life crisis

Late last week my first ever op-ed for GamesIndustry.biz was published, tackling mobile’s mid-life crisis and why pumping out more Monument Valleys isn’t going to help anyone. If you want to ascend to the summit of 30 St. Mary Axe – that’s London’s iconic Gherkin to you and me – you have to take two… Read More

Article: Android piracy is a problem, but developers shouldn’t jump ship

Earlier this week I put together an editorial for Trusted Reviews on high piracy rates on Android, following figures released by Monument Valley developer ustwo: As formidable a rival as Google is, Apple must be pretty happy that its main competitor in the smartphone space is as diametrically opposed to itself on so many issues… Read More

“Hi, can I see ur private pics?”: Why it’s time to say goodbye to Grindr

Technology was meant to make everything better, right? Pretty much every device launch I can think of in recent years – from the original iPhone through to the current crop of smartwatches – has been coupled with the promises that it’ll make our lives simpler and easier. It’s certainly true that I can’t imagine life… Read More

Defying gravity: What’s next for me, you, and the rest of the games industry

Last week, I took time out to look back at the last eight years of my career – eight years that, primarily, were spent as Pocket Gamer. During that time, I transitioned from a Java game reviewer, to an iOS reviewer and staff writer, news editor, deputy editor and, then, in 2012, editor of PocketGamer.biz.… Read More

Article: The birth and death of mobile: My 8 years at Pocket Gamer

My last piece for PocketGamer.biz, the site I was Editor of for two years, has just gone live. For the last few weeks leading up to this, my final day at PocketGamer.biz, I’ve been telling people I’ve worked on the site (and PocketGamer.co.uk) in some capacity for just over seven years. It would appear somewhere… Read More