Article: F2P Comes of Age – How to make money without being ‘evil’

Late last month I visited Kraków in Poland to attend the latest Digital Dragons conference. Aside from taking far too many Instagrams (if you’ve not visited the city, it’s utterly beautiful, and like a pre-WWII time capsule), I also put together this piece on the evolution of free-to-play thinking for GamesIndustry.biz. There’s an unwritten rule… Read More

Election Aftermath: London protests could set the fight for a fair voting system back decades

At the 2005 general election, the Liberal Democrats reached a high watermark. With election after election having failed to deliver the much promised ‘breakthrough’ for the country’s then third party, Charles Kennedy’s Lib Dems had cracked it, jumping to a total of 62 parliamentary seats when, fewer than a decade earlier, they’d been stuck around the… Read More

What a Load of Tits: The depressing success of Game of War: Fire Age

All too often, free-to-play is held up as the virus that’s infested itself within the games industry – the demon that started life on Facebook and mobile and is now, gradually, starting to make gamers from all across the spectrum sick. I’ll give my thoughts on free-to-play right now: I don’t mind it. For some… Read More

Labour and the Conservatives: Welcome to the era of the Politics of Nothing

There’s an episode of South Park called Douche and Turd that people like to cite when elections roll into town, but never has it seemed more applicable in a UK sense than it does in 2015. For those of you who haven’t seen it, the episode questions the point of voting when all the candidates… Read More

Text and the City: Why notifications will be the death of us all

If I’d have attempted to pen this blog post when I actually thought of it, chances are my brain would have imploded. When it first occurred to me, I was sat in bed, slowly rocking back and forth trying to find a position where my head didn’t feel like it was hammering against the side… Read More

Samsung’s Core Crisis: Why Apple won’t lose any sleep over Galaxy S6

There was a time when I worked at Pocket Gamer when Samsung sales stories almost wrote themselves. From model to model, Samsung’s Galaxy S seemed to be selling more and more. The numbers went up with each new handset, and the time it took the Korean giant to hit milestone figures was pushed further down… Read More

Article: The Curation Question – Can developers earn a crust on the App Store without Apple’s aid?

Spoke to a few folks in the know recently about how easy app discovery now is on the App Store, given Apple’s stance against third-party curation platforms and services over the last few years. Published by the lovely folk at GamesIndustry.biz: A marketplace awash with opportunity and fortune, or a store where all but the lucky… Read More

Article: Growing pains – Why Monument Valley isn’t the answer to Mobile’s mid-life crisis

Late last week my first ever op-ed for GamesIndustry.biz was published, tackling mobile’s mid-life crisis and why pumping out more Monument Valleys isn’t going to help anyone. If you want to ascend to the summit of 30 St. Mary Axe – that’s London’s iconic Gherkin to you and me – you have to take two… Read More

Longing for a lover in Luton: Why we shouldn’t be afraid to highlight homophobia in modern day Britain

There’s one thing that has always distanced me from a large proportion of gay men: I’ve never really suffered from any notable form of homophobia. There have been countless times where I’ve been talking to another gay chap and it’s become clear to me that there’s almost a part of my story missing: I know… Read More

Article: Android piracy is a problem, but developers shouldn’t jump ship

Earlier this week I put together an editorial for Trusted Reviews on high piracy rates on Android, following figures released by Monument Valley developer ustwo: As formidable a rival as Google is, Apple must be pretty happy that its main competitor in the smartphone space is as diametrically opposed to itself on so many issues… Read More