
The rise of YouTubers and social media has moved into the space once occupied by the games media, and that’s something even some of the most savvy games journalists are struggling to accept. Read More
The rise of YouTubers and social media has moved into the space once occupied by the games media, and that’s something even some of the most savvy games journalists are struggling to accept. Read More
Late last month I visited Kraków in Poland to attend the latest Digital Dragons conference. Aside from taking far too many Instagrams (if you’ve not visited the city, it’s utterly beautiful, and like a pre-WWII time capsule), I also put together this piece on the evolution of free-to-play thinking for GamesIndustry.biz. There’s an unwritten rule… Read More
All too often, free-to-play is held up as the virus that’s infested itself within the games industry – the demon that started life on Facebook and mobile and is now, gradually, starting to make gamers from all across the spectrum sick. I’ll give my thoughts on free-to-play right now: I don’t mind it. For some… Read More
Spoke to a few folks in the know recently about how easy app discovery now is on the App Store, given Apple’s stance against third-party curation platforms and services over the last few years. Published by the lovely folk at GamesIndustry.biz: A marketplace awash with opportunity and fortune, or a store where all but the lucky… Read More
When the initial sparks flew in the GamerGate fire that would go on to engulf the latter half of 2014 I was actually out of the country, away with work in Seattle for Unity’s annual conference Unite. Sat in Starbucks – well, it was Seattle – a friend asked what I made about the internet… Read More
Last week I reviewed what is possibly my favourite iOS game of the year – Space Age: A Cosmic Adventure. It’s surprising just how quickly gamers have become used to the bombardment of messages and requests the average mobile game will make upon them in the opening seconds of a release – or, as is… Read More
“Sony’s PlayStation wing has gone from proclaiming the PS3 as a system people would work overtime to afford (thanks go to Kutaragi for that one) to a format facing a major redesign and rebranding just three years into its lifecycle.” Read More
“In the statistics released on Thursday, finding anything to cheer about was easier said than done.” Read More
“While some of my compatriots might think mobile games are a mere shadow of their console counterparts, in truth, there’s a lot to love and respect about the companies and gamers involved in this field.” Read More
“Furthering the PGR franchise when Microsoft is so keen to bill Forza as the next Gran Turismo would seem to be a bit of a fruitless task.” Read More